Diadème Delirium

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Délire

Diadème

& #8216; LemIstIo & #8217;

La défense: 321

Durabilité: 20 sur 20

Niveau requis: 64

1% Chance de lancer le délire de niveau 50 quand il est frappé

6% Chances de lancer le niveau 14 Esprit Blast quand il est frappé

14% Chance de jouer le niveau 13 Terreur après avoir été frappé

11% Chance de jouer le niveau 18 Confondre en frappant

+2 à toutes les compétences

+261 Défense

+10 à la vitalité

50% Extra Gold de Monsters

25% Meilleures chances d'obtenir des objets magiques

Niveau 17 attirer (60/60 charges)

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SKU: 6007 Catégorie:
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La description

Délire

Lem + Ist + Io
3 Socket Helm
Patch 1.10 Mot runique

1% Chance To Cast Level 50 Delirium* (morph) When Struck
6% Chance To Cast Level 14 Mind Blast When Struck
14% Chance To Cast Level 13 Terror When Struck
11% Chance To Cast Level 18 Confuse On Striking
+2 à toutes les compétences
+261 Défense
+10 en vitalité
50% Extra Gold From Monsters
25% Meilleures chances d'obtenir des objets magiques
Level 17 Attract (60 Charges)

Delirium can be used as a medium budget helm for mercenaries and Windy Druids. It’s defining feature is the 1% Chance to Cast Level 50 Delirium which turns your character into an Undead Rat Man (Bone Fetish). This is normally considered a severe debuff which makes the helm unusable for most classes. Druids are able to use their natural shapeshifting skills to cancel the effects of this morph which makes this helm semi-viable.

The most common use of Delirium is to make it in a +3 Tornado pelt for a total of +5. This can be used until the Druid is able to acquire a Rare +5 or Magic +6 Pelt. Both the base and the runes can be found within a reasonable amount of time. Ist Runes can be acquired from the Hell Difficulty Hellforge Quest or by running Hell Countess.

Delirium is occasionally used as a mercenary helm for the purpose of running Baal. Ordinarily, each minion wave must be killed or lured out of the Throne Room before Baal spawns the next wave. However, if the monsters are confused, Baal does not register them anymore and will immediately proceed to spawn the next wave. This is an interesting option for characters who have troubles with immune monsters or a lack of AOE damage since you will only need to kill the Unique.

DELIRIUM FORM

Delirium is considered a serious debuff because the user is unable to use their special attacks and spells in this form. The debuff lasts one minute. The only abilities that still work in Delirium form are Paladin Auras, Passives, Any Buffs that were applied prior (Holy Shield, Battle Orders etc.) and Druid Shapeshifting Abilities.

The Bone Fetish base works off a different set of breakpoints to your normal character:

Augmentation des points d'attaque de la vitesse d'attaque

Undead Rat Man / Standard Attack / All Weapons

Frames IAS Weapon speed

20 10 5 0 -5 -10 -15 -20 -30
10 10
9 21 9
8 34 26 13 7 2
7 50 54 35 27 20 14 8 3
6 72 117 83 70 58 48 39 30 23 10

The Bone Fetish does not have a blocking animation so the FHR animation and breakpoints are used instead when blocking.

BREAKPOINTS DE RECUPERATION PLUS RAPIDES

19 Frames = 0 FHR
18 Frames = 4 FHR
17 Frames = 7 FHR
16 Frames = 10 FHR
15 Frames = 15 FHR
14 Frames = 20 FHR
13 Frames = 27 FHR
12 Frames = 35 FHR
11 Frames = 48 FHR
10 Frames = 65 FHR
9 Frames = 86 FHR
8 Frames = 129 FHR
7 Frames = 200 FHR
6 Frames = 414 FHR
5 Frames = 4680 FHR

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